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Host a BeamNG.drive (BeamMP) server for your friends

BeamNG.drive (BeamMP) is on our roadmap, not in the launch catalog yet. Votes from the waitlist decide how fast it ships.

Host a BeamNG.drive (BeamMP) server free
What you need
RAM
1-2 GB plus mods
Default server ports
30814
Protocol
TCP + UDP
Server OS
Windows, Linux
Typical group
2-10 friends

You never forward any of these. The agent connects outward to our relay; the game's ports stay on your machine.

License notes

BeamMP is a community multiplayer mod, not an official Beam feature. Every player needs their own copy of BeamNG.drive.

Why host BeamNG.drive (BeamMP) with Multiplayer Rally

Multiplayer BeamNG through the open-source BeamMP mod: a tiny server with a thriving hosting scene and famously scattered setup tutorials. We collapse the mod install plus server setup into one step.

  • Light server: BeamNG.drive (BeamMP) fits comfortably on most gaming PCs. Plan on 1-2 GB plus mods of free RAM.
  • BeamNG.drive (BeamMP) mixes TCP and UDP, which trips up most manual port-forwarding guides. The relay carries both transparently.
  • Runs the official BeamNG.drive (BeamMP) server on Windows, Linux. We download it from the publisher and keep the runtime patched.
  • Your BeamNG.drive (BeamMP) world stays set up between sessions. The app handles restarts, updates, and the relay link so the squad can drop in whenever you're online.

How hosting BeamNG.drive (BeamMP) works

  1. Step 01

    Install Multiplayer Rally

    One Windows app. It installs and manages the BeamNG.drive (BeamMP) dedicated server for you. No command line, no config files.

  2. Step 02

    Pick BeamNG.drive (BeamMP)

    We set the ports, the settings, and the restart schedule. You pick the world name and who's allowed in.

  3. Step 03

    Share your link

    You get one address your friends paste into the game, and they're in. Nothing to install on their side, no port forwarding on yours.

BeamNG.drive (BeamMP) hosting questions

Plan on 1-2 GB plus mods of free RAM for a friend-group server. Your PC needs that on top of whatever else it's running; the app checks before installing.

30814 (TCP + UDP). With Multiplayer Rally you don't forward any of them: the agent makes an outbound connection to our relay, and your friends connect to the relay address.

Yes, that's the whole point. The agent on your PC makes an outbound connection to our relay, so you never touch your router. Your friends connect to the relay address and the traffic is tunneled to your BeamNG.drive (BeamMP) server. Nothing is exposed to the open internet.

Yes. Each player needs their own copy of BeamNG.drive (BeamMP) to join your server. We host the server side; the game itself comes from the store like always.

BeamNG.drive (BeamMP) is on the roadmap behind the launch catalog. Joining the waitlist and naming it is a vote: demand decides the order we ship recipes.

Your PC is the server, so the world is offline until you turn it back on, then it's right where you left it. The agent restarts BeamNG.drive (BeamMP) for you automatically. An always-on managed tier on our hardware comes later.

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