Planned

Host a Palworld server for your friends

Free, on your PC, no port forwarding. Palworld is planned for our launch catalog. Join the waitlist and we'll tell you the moment it's live.

Host a Palworld server free
What you need
RAM
8-16 GB
Default server ports
8211 (game), 27015 (query)
Protocol
UDP
Server OS
Windows, Linux
Typical group
2-10 friends

You never forward any of these. The agent connects outward to our relay; the game's ports stay on your machine.

Why host Palworld with Multiplayer Rally

The biggest SteamCMD-native hosting demand of the decade. The dedicated server has a known memory leak, so scheduled restarts matter, and that is exactly the kind of babysitting we automate. Pals keep working while you sleep, as long as your PC stays on.

  • Heavy server: Palworld is one of the bigger ones, around 8-16 GB. You'll want a PC with that much RAM to spare on top of everything else.
  • Palworld uses several server ports, the classic spot people get stuck setting up by hand. We set every one of them for you.
  • Runs the official Palworld server on Windows, Linux. We download it from the publisher and keep the runtime patched.
  • Your Palworld world stays set up between sessions. The app handles restarts, updates, and the relay link so the squad can drop in whenever you're online.

How hosting Palworld works

  1. Step 01

    Install Multiplayer Rally

    One Windows app. It installs and manages the Palworld dedicated server for you. No command line, no config files.

  2. Step 02

    Pick Palworld

    We set the ports, the settings, and the restart schedule. You pick the world name and who's allowed in.

  3. Step 03

    Share your link

    You get one address your friends paste into the game, and they're in. Nothing to install on their side, no port forwarding on yours.

Palworld hosting questions

Plan on 8-16 GB of free RAM for a friend-group server. Your PC needs that on top of whatever else it's running; the app checks before installing.

8211 (game), 27015 (query) (UDP). With Multiplayer Rally you don't forward any of them: the agent makes an outbound connection to our relay, and your friends connect to the relay address.

Yes, that's the whole point. The agent on your PC makes an outbound connection to our relay, so you never touch your router. Your friends connect to the relay address and the traffic is tunneled to your Palworld server. Nothing is exposed to the open internet.

Yes. Each player needs their own copy of Palworld to join your server. We host the server side; the game itself comes from the store like always.

Palworld is in our planned launch catalog. Join the waitlist, pick Palworld as your game, and we'll email you when it's live.

Your PC is the server, so the world is offline until you turn it back on, then it's right where you left it. The agent restarts Palworld for you automatically. An always-on managed tier on our hardware comes later.

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