Host a Sons of the Forest server for your friends
Free, on your PC, no port forwarding. Sons of the Forest is planned for our launch catalog. Join the waitlist and we'll tell you the moment it's live.
Host a Sons of the Forest server free- RAM
- 8 GB
- Default server ports
- 8766 (game), 27016 (query), 9700 (blob sync)
- Protocol
- UDP
- Server OS
- Windows
- Typical group
- 2-8 friends
You never forward any of these. The agent connects outward to our relay; the game's ports stay on your machine.
Why host Sons of the Forest with Multiplayer Rally
A huge installed base and a server with three nonstandard ports that confuse everyone who tries the manual route. We set all three, you share one link. Heavily built worlds want a little extra RAM.
- Mid-weight server: Sons of the Forest wants 8 GB of free RAM. A normal gaming PC handles it; the app checks before installing.
- Sons of the Forest uses several server ports, the classic spot people get stuck setting up by hand. We set every one of them for you.
- Runs the official Sons of the Forest server on Windows. We download it from the publisher and keep the runtime patched.
- Your Sons of the Forest world stays set up between sessions. The app handles restarts, updates, and the relay link so the squad can drop in whenever you're online.
How hosting Sons of the Forest works
- Step 01
Install Multiplayer Rally
One Windows app. It installs and manages the Sons of the Forest dedicated server for you. No command line, no config files.
- Step 02
Pick Sons of the Forest
We set the ports, the settings, and the restart schedule. You pick the world name and who's allowed in.
- Step 03
Share your link
You get one address your friends paste into the game, and they're in. Nothing to install on their side, no port forwarding on yours.
Sons of the Forest hosting questions
Plan on 8 GB of free RAM for a friend-group server. Your PC needs that on top of whatever else it's running; the app checks before installing.
8766 (game), 27016 (query), 9700 (blob sync) (UDP). With Multiplayer Rally you don't forward any of them: the agent makes an outbound connection to our relay, and your friends connect to the relay address.
Yes, that's the whole point. The agent on your PC makes an outbound connection to our relay, so you never touch your router. Your friends connect to the relay address and the traffic is tunneled to your Sons of the Forest server. Nothing is exposed to the open internet.
Yes. Each player needs their own copy of Sons of the Forest to join your server. We host the server side; the game itself comes from the store like always.
Sons of the Forest is in our planned launch catalog. Join the waitlist, pick Sons of the Forest as your game, and we'll email you when it's live.
Your PC is the server, so the world is offline until you turn it back on, then it's right where you left it. The agent restarts Sons of the Forest for you automatically. An always-on managed tier on our hardware comes later.