Host a Soulmask server for your friends
Free, on your PC, no port forwarding. Soulmask is planned for our launch catalog. Join the waitlist and we'll tell you the moment it's live.
Host a Soulmask server free- RAM
- 12 GB process, 16 GB recommended
- Default server ports
- 8777 (game), 27015 (query)
- Protocol
- UDP
- Server OS
- Windows, Linux
- Typical group
- 2-10 friends
You never forward any of these. The agent connects outward to our relay; the game's ports stay on your machine.
Why host Soulmask with Multiplayer Rally
Tribe-management survival with one of the heavier servers in the launch list: plan on a PC with 16 GB to spare. If your machine is tight on memory, this is the catalog entry that most rewards waiting for our managed tier.
- Heavy server: Soulmask is one of the bigger ones, around 12 GB process, 16 GB recommended. You'll want a PC with that much RAM to spare on top of everything else.
- Soulmask uses several server ports, the classic spot people get stuck setting up by hand. We set every one of them for you.
- Runs the official Soulmask server on Windows, Linux. We download it from the publisher and keep the runtime patched.
- Your Soulmask world stays set up between sessions. The app handles restarts, updates, and the relay link so the squad can drop in whenever you're online.
How hosting Soulmask works
- Step 01
Install Multiplayer Rally
One Windows app. It installs and manages the Soulmask dedicated server for you. No command line, no config files.
- Step 02
Pick Soulmask
We set the ports, the settings, and the restart schedule. You pick the world name and who's allowed in.
- Step 03
Share your link
You get one address your friends paste into the game, and they're in. Nothing to install on their side, no port forwarding on yours.
Soulmask hosting questions
Plan on 12 GB process, 16 GB recommended of free RAM for a friend-group server. Your PC needs that on top of whatever else it's running; the app checks before installing.
8777 (game), 27015 (query) (UDP). With Multiplayer Rally you don't forward any of them: the agent makes an outbound connection to our relay, and your friends connect to the relay address.
Yes, that's the whole point. The agent on your PC makes an outbound connection to our relay, so you never touch your router. Your friends connect to the relay address and the traffic is tunneled to your Soulmask server. Nothing is exposed to the open internet.
Yes. Each player needs their own copy of Soulmask to join your server. We host the server side; the game itself comes from the store like always.
Soulmask is in our planned launch catalog. Join the waitlist, pick Soulmask as your game, and we'll email you when it's live.
Your PC is the server, so the world is offline until you turn it back on, then it's right where you left it. The agent restarts Soulmask for you automatically. An always-on managed tier on our hardware comes later.